A Google user
Cool game. Few problems. I think the quest where you need to talk to the temppar commander wont complete because i rescused the templar being tortured before i found the other prisoners. So im stuck. It would be nice to have an auto attack button above that icon of the monser in view so i dont have to zoom in n out when traveling, cause when monaters pop on screen they stop you. Could also use a skill reset as some skills are way netter than others. Id so rather juggernaut over dodge.
Agent 33
The game is so hard. I like the map designs although some has broken tiles or mismatched. It's fair when I lose, permadeath is not bad. But losing due to a bug (force stop after entering/getting out of room) is really frustrating especially now. I got my furthest run and spent lot of time grinding. All of that disappeared instantly. I also don't like the concept of NPCs including enemies can enter the room/stairs with me if they are adjacent to me, making me stuck sometimes. I feel so mad rn.
6 people found this review helpful
A Google user
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This game is quite good. It sure gets the mechanics right. Like the talent system gets you curious about trying various combinations to see which is more effective. Would want a few puzzles around the map though, the journey through those caves is pretty repetitive.One thing I felt was missing is the diversity in the enemy AI. You know like goblins can be given the ability to steal one of your items and then they just start running. Otherwise the game's got great lore that keeps you hooked.
13 people found this review helpful